M = (4.24, 0.38)
A = (6.08, -1.92)
K = Circle(M, A)
B = Point(K)
f = Segment(B, A)
t = Tangent(A, K)
C = Point(K)
h = Segment(C, B)
i = Segment(C, A)
j = Segment(M, B)
k = Segment(M, A)
α = Angle(B, C, A)
E = Point(t)
β = Angle(B, A, E)
w = AngularBisector(B, M, A)
N = Intersect(w, f)
D', D = Intersect(K, w)
δ = Angle(A, E, M)
poly1, n, e, b = Polygon(E, A, N)
poly2, b_1, m, e_1 = Polygon(M, E, A)
ε = Angle(A, M, N)
E' = Point(t)
ζ = Angle(E', A, B)
γ' = Angle(D, M, A)
γ = Angle(B, M, A)
η = Angle(A, C, B)
g = Segment(C, M)
F = Intersect(t, w)
β' = Angle(E', A, B)